Özlem ŞAVKLI
09131062
3-B
GRADE: 4
UNIT:
Pets (7)
MATERIALS: a short cartoon movie, PowerPoint slide, puppet
stage, glove puppet, pictures of pets, features of pets cards, colorful papers.
GRAMMAR
POINT: This
pet has got four legs and a big tail, a rabbit has got big ears, how many cats
are there? , how many dogs are there? , there are five dogs, there is one bird.
AIMS:
ü
To
help students make connection between the language form and meaningful context.
ü
To
provide comfortable environment to learn
ü
To
make students figure out new words and grammar structures
ü
To
push students to produce something
Ppt presentation:
NOTICING
Activity:
Watching a short
cartoon video and question-answer activity ( after introducing the animals, ask
questions about animals.)
Aim
1: The beginning of
the lesson is so important to get students’ attention and make them involve in
the lesson. The students watch a video and the teacher tries to prepare them to
the lesson. The video is a cartoon in which there are some animals.
Aim
2: In this part, it
is beneficial to watch a video for being prepared to the lesson. The aim is to
take their attention to the lesson and decrease their stress. It is very
enjoyable for young learners to watch a video.
Aim
3: Watching a video
and question-answer activities will help students make relationship between the
language form and the meaningful context.
Step
1: when the teacher
enters to the classroom, he/she talks about his/her pet and says that it was
ill and he/she took it to the vet in the morning. Then, students watch the
carton movie and make some guesses about the topic. After taking the guesses,
the teacher asks students which animals they saw in the movie and whether they
want to learn the pets.
Here is the video: http://www.youtube.com/watch?v=B_xrTPQLxos
Step
2: Students like
visual things so they learn the pets with a PowerPoint slide. The slide
includes colorful writing and big pictures so students pay attention to it much
more. After showing the pets, the teacher asks questions about the pets in the
slide. For example, there is a cat in the slide, teacher asks ‘have you got a
cat, Ali?’ or for a dog ‘have you got a dog, Ceren? , what is its name?’. The
students make connection between the lesson and their life.
Step 3: Teacher put the pictures on the
board and wants students to look carefully. The students see that for example,
there are birds more than one. Teacher asks students how many pets there are.
With using the authentic materials, students learn ‘how many are there …?’
questions and their answers.
STRUCTURE
Activity: Matching game, farm game
Aim 1: Studying with authentic
materials makes students familiar to the lesson so they feel more comfortable.
They learn grammar in a context with in interaction with their friends.
Aim 2: The more active students are,
the more things they can learn. By using games teachers make students active in
the classroom. While playing game, they feel relax and practice the things they
learnt.
Step 1: The teacher puts pets’ pictures
and features of pets cars on the table for matching game. Then, he/she puts a
pet’s picture on the board and chooses a student to find the features of this
animal under the picture. The student finds its features and puts it under the
picture. The teacher wants him/her to read the features loudly. After that, the
teacher puts features of a pet and chooses a student to find its picture. When
he/she finds the picture and puts it on the board, he/she reads also reads
loudly. The activity goes on like that. Thanks to this activity, students are
active and they have a chance to practice.
Step 2: The students comprehend pets and their features and now they play a farm
game to comprehend ‘how many’. Teacher draws a simple frame on the board and
starts the game by writing a name of a pet. The teacher writes the name how
many times he/she wants and asks to students for example, ‘how many dogs are
there?’ and then the teacher chooses one of the students. The student answers
the question and writes the name which and how many he/she wants. After that
the student asks the question and chooses one of his/her friends. If a student
writes the same pet, then the student who is answering adds the previous ones
to the new ones and says the total number. For example, there are two parrots
in the farm and Ayşe comes and writes three parrots. Then, she chooses Burak
and asks ‘how many parrots are there?’. He answers like that ‘there are five
parrots.’ The game goes on like that. By playing this game, students decides
what they want and practice the grammar structure.
PROCEDURALIZING
Activity: Puppet show
Aim: In the end of the lesson, students
can figure out the new words and the grammar structure so they can produce
something. In this part students produces something by themselves and the teacher
will see whether they understand or not by monitoring them.
Step: The
teacher puts the puppet stage in front of the class and distributes the
colorful papers. Then, he/she explains what they will do. The teacher asks
students to write the specialties of the pet that they want on the colorful
papers and then tell them on the puppet stage by using glove puppet. The
teacher warns them not to say their pets’ names because the others will guess
what it is. While they are writing the descriptions of the pets, the teacher
monitors them and helps if they need. When they are done, they talk about their
pets by using glove puppet on the stage and their friends guess the name of
pets. The teacher asks to the student on the stage if the guess is true or not.
REFERENCES:
- Brewster, J.&
Ellis, G. (2002). The Primary
English Teacher’s Guide. England: Penguin English.
- Cameron, L. (2001) Teaching Languages to Young Learners/ Learning Grammar.Cambridge University Press.
·
Harmer, J. (2007). The Practice of English Language Teaching. England: Pearson Longman.
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