GÜNEY
DENİZ - 10131032 3-A
GAMES - THE
JUNGLE RACE GAME
GRADE:5
UNIT:14 – HELP
GAME TYPE : BOARD GAME
AIMS
LANGUAGE :CAN –CAN’T + ABILITIES
OTHER : DRAWING – CREATIVITY
GROUP SIZE : 5-8
TIME: 30 – 45 MINUTES
MATERIALS: A playing board, 6-7 small animal pictures,
dice
DESCRIPTION : The object of the game is to move from
start to finish along the track through the jungle, crossing obstacles with the
help of animals.
PREPARATION : Teacher makes and decorates the board
with cards. Then he draws trees, mountains, plants, rivers, streams, caves.
Along the track teacher draws six or seven obstacles for example ; a river .
PROCEDURE : Teacher puts one small animal picture next
to each obstacle. In each case the animal should have the ability to get past
the obstacle for example ; if the obstacle is a river use a card of big fish or
an animal like that, if it is a ravine we can use a card of eagle. In turn the
children roll the dice and move their counters along the track. When a child
reaches an obstacle he or she must stop and wait. When it’s the child’s next
turn he or she says for example here is a ravine then teacher asks can you fly? The child replies no i can’t but an eagle can fly the child then puts his or her counter on
the eagle card which flies over the obstacle. The eagle then flies back to its
original position, to help any other children over the ravine. The children
move their counters around the jungle in this way. The first child to reach the
finish wins the game.
REFERENCES:
Gordon Lewis
and Günther Bedson, Games for children.
Cameron
Lynne Teaching language to young
learners.
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