GAME ACTIVITIES
AFRA ACAR
09131001
UNIT : 4
GRADE : 5
UNIT: SCHOOL LIFE
LANGUAGE POINT: IMPERETIVE
FORMS
MATERIALS: CARTOONS
WHICH HAVE THE CLASSROOM RULES ON IT AND STICKER
AIM: TO
MOTIVATE THE STUDENTS
TO TEACH THE CLASSROOM RULES WITH THE GAMES
TO CREATE A FUN ATMOSPHERE
TO MAKE STUDENTS DEVELOP THEIR COLLOBORATIVE WITH OTHERS
TO MAKE LESSONS MORE
ENJOYABLE ANF FUN
TO CREATE RELAX AND STRESS-FREE ENVIRONMENT
PROCEDURE: Teacher
comes to the class with materials and greets with them.She asks the
students how they are.After a short conversation, the teacher
sticks the classroom rules which are prepared
with cartoons on the board.These classroom rules are; Don’t run, Don’t
sleep in the class, listen to teacher carefully and raise your hand when you
want to talk.She wants students to read these classroom rules.After; she
prepares the class for the game.In this activitiy,firstly, the teacher will act
an action about the classrrom rules without any speech, by using gestures
,mimics and body language,after that she will ask “ Which is the classroom
rule?”.They will try to predict ;of course. Then , students will come to the
board and they will act in front of class voluntarily.This game goes on like that and they all practice the classroom
rules.
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